With the recent development of tools that facilitate game character creation and game balance, a natural question arises: is it possible to democratize the 3D animation process so it’s accessible to everyone? Because of its complexity, 3D animation is generally practiced by teams of skilled specialists and is inaccessible to almost everyone else, despite decades of advances in technology and tools. Posted by Cassidy Curtis, Visual Designer and David Salesin, Principal Scientist, Google ResearchģD computer animation is a time-consuming and highly technical medium - to complete even a single animated scene requires numerous steps, like modeling, rigging and animating, each of which is itself a sub-discipline that can take years to master.
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